Town: Odíhg Rùvíhnùsij̼íhg

Odíhg Rùvíhnùsij̼íhg

Odíhg Rùvíhnùsij̼íhg
Example Tauric architecture.
StateTetbur Commune
ProvenceBombuqíh Region
RegionQæmlo Seh Holt
Founded1226
Community LeaderElder Demodea Belíh Fluell
Area6 km2 (2 mi2)
Average Yearly Temp26°C (78°F)
Average Elevation4344 m (14251 ft)
Average Yearly Precipitation279 cm/y (109 in/y)
Population1450
Population Density241 people per km2 (725 people per mi2)
Town AuraTruename Magic
Naming
Native nameOdíhg Rùvíhnùsij̼íhg
PronunciationRùvíh /nʊˈsij̼ɪ̞g/
Direct Translation[prisoner] [liar]
Translation[Not Yet Translated]

Odíhg Rùvíhnùsij̼íhg (Rùvíh /nʊˈsij̼ɪ̞g/ [prisoner] [liar]) is a subtropical Town located in the Bombuqíh Region of the Tetbur Commune.

The name Odíhg Rùvíhnùsij̼íhg is derived from the Tauric language, as Odíhg Rùvíhnùsij̼íhg was founded by Demodea Belíh, who was culturaly Tauric.

Climate

Odíhg Rùvíhnùsij̼íhg has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a pleasant 23°C (73°F). Odíhg Rùvíhnùsij̼íhg receives an average of 279 cm/y (109 in/y) of precipitation, most of which comes in the form of rain during the summer. Odíhg Rùvíhnùsij̼íhg covers an area of nearly 6 km2 (2 mi2), and an average elevation of 4344 m (14251 ft) above sea level.

Overview

Odíhg Rùvíhnùsij̼íhg was founded durring the early 13th century in spring of the year 1226, by Demodea Belíh. The establishment of Odíhg Rùvíhnùsij̼íhg suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Odíhg Rùvíhnùsij̼íhg was built using the conventions of Tauric durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Odíhg Rùvíhnùsij̼íhg is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Odíhg Rùvíhnùsij̼íhg is buildings are speckled and packed arround broad cobblestone streets with seemingly no patern to them. It appears as if the town's residents simply built streets as they pleased and squeazed buildings in wherever and howeave rpossible, creating an organic, frustrating to navigate, maze of a town. The town posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. Astonishigly, the failry decent fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Odíhg Rùvíhnùsij̼íhg has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Odíhg Rùvíhnùsij̼íhg ’s existence has dried up and the town is drifting down the stream of history as it dries up. The people are clearly worried about something, and everyone is either wearing a weapon or has one close at hand. Your gut tells you it’s not mere fate which has caused this town to begin failing...

Civic Infrastructure

Odíhg Rùvíhnùsij̼íhg has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Odíhg Rùvíhnùsij̼íhg. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Odíhg Rùvíhnùsij̼íhg's parks.

Odíhg Rùvíhnùsij̼íhg has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Odíhg Rùvíhnùsij̼íhg.

Odíhg Rùvíhnùsij̼íhg has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Odíhg Rùvíhnùsij̼íhg has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Odíhg Rùvíhnùsij̼íhg has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Odíhg Rùvíhnùsij̼íhg has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Odíhg Rùvíhnùsij̼íhg's public wards, blessings, and other arcane systems.

Odíhg Rùvíhnùsij̼íhg possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Odíhg Rùvíhnùsij̼íhg's grid is powered by a boiler and turbine based power plant.

Odíhg Rùvíhnùsij̼íhg possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Odíhg Rùvíhnùsij̼íhg has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Odíhg Rùvíhnùsij̼íhg's natural decorations nor waterways.

Odíhg Rùvíhnùsij̼íhg has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Odíhg Rùvíhnùsij̼íhg has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Odíhg Rùvíhnùsij̼íhg is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Odíhg Rùvíhnùsij̼íhg's garrison was built using a different architectural style from the rest of the town. The style used is known for its buildings being predominantly formed through the combination of basic geometric shapes. However, it shown in the detailing given to the structures such as its characteristic tall columns, intricate detail, symmetry, harmony, and balance in their designs to an astonishing degree of precision. Decorative elements for the buildings tended to be built into the structure itself, making great use of fluting, frescoes, inlays, and embossing.

Due to the actions of local Kami, spring is short in Odíhg Rùvíhnùsij̼íhg.

The Urdefhan near Odíhg Rùvíhnùsij̼íhg are known to be more aggressive than normal.

Odíhg Rùvíhnùsij̼íhg's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves square dance to channel Illusion energies of tier 1 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5872 m2
    • Cattle and Similar Creatures: 362
    • Poultry: 4350
    • Swine: 290
    • Sheep: 14
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 145

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 4
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 8
  • Glassworkers: 5
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 11
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Arcana Sellers: 1
  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 4
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 6
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 8
  • House Stewards: 5
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 5
  • Restaurateur: 5
  • Tavern Keepers: 6

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 9
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 5

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 5
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 8
  • Spinners: 3
  • Tinker: 1
  • Weaver: 4

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 5
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 4
  • Cheesmakers: 5
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

462 of Odíhg Rùvíhnùsij̼íhg's population work within a Foundational Occupation.

930 of Odíhg Rùvíhnùsij̼íhg's population do not work in a formal occupation, but do contribute to the local economy. 58 (4%) are noncontributers.

Points of Interest

Odíhg Rùvíhnùsij̼íhg is reliant on an industry or product that has toxic or negative side-effects as part of its production. The good is extremely valuable, or the community is extremely desperate, and the side effects are endured as a necessary evil. It may be that their neighbors or lord are forcing them to produce the good so that they aren’t the ones suffering the cost.

Odíhg Rùvíhnùsij̼íhg is accessed from a nearby river via an intricate series of locks.

POI

History

The the a necklace of Augury, an a necklace imbued with potent amounts of Augury energies was created near Odíhg Rùvíhnùsij̼íhg by in time immemorial, reportedly some time during the late 2nd century.

History